| 类和说明 |
|---|
| StateMachineInstance
StateMachine execution instance
|
| 类和说明 |
|---|
| ExecutionStatus
Execution Status
|
| StateInstance
State execution instance
|
| StateMachineInstance
StateMachine execution instance
|
| 类和说明 |
|---|
| ServiceTaskState
ServiceTask State, be used to invoke a service
|
| 类和说明 |
|---|
| ServiceTaskState
ServiceTask State, be used to invoke a service
|
| 类和说明 |
|---|
| State
A State in StateMachine
|
| 类和说明 |
|---|
| State
A State in StateMachine
|
| 类和说明 |
|---|
| State
A State in StateMachine
|
| 类和说明 |
|---|
| StateInstance
State execution instance
|
| 类和说明 |
|---|
| StateInstance
State execution instance
|
| StateMachine
StateMachine
|
| StateMachineInstance
StateMachine execution instance
|
| 类和说明 |
|---|
| StateInstance
State execution instance
|
| StateMachine
StateMachine
|
| StateMachineInstance
StateMachine execution instance
|
| 类和说明 |
|---|
| StateInstance
State execution instance
|
| StateMachine
StateMachine
|
| StateMachineInstance
StateMachine execution instance
|
| 类和说明 |
|---|
| StateInstance
State execution instance
|
| StateMachine
StateMachine
|
| StateMachineInstance
StateMachine execution instance
|
| 类和说明 |
|---|
| StateMachineInstance
StateMachine execution instance
|
| 类和说明 |
|---|
| StateInstance
State execution instance
|
| StateMachineInstance
StateMachine execution instance
|
| 类和说明 |
|---|
| StateInstance
State execution instance
|
| StateMachineInstance
StateMachine execution instance
|
| 类和说明 |
|---|
| ChoiceState.Choice
Choice
|
| EndState
End State
|
| ExecutionStatus
Execution Status
|
| RecoverStrategy
Recover Strategy
|
| ServiceTaskState
ServiceTask State, be used to invoke a service
|
| State
A State in StateMachine
|
| StateInstance
State execution instance
|
| StateMachine
StateMachine
|
| StateMachine.Status |
| StateMachineInstance
StateMachine execution instance
|
| TaskState
A state used to execute a task
|
| TaskState.ExceptionMatch
exception match
|
| TaskState.Retry
retry strategy
|
| 类和说明 |
|---|
| ChoiceState
Choice State, We can choose only one choice
|
| ChoiceState.Choice
Choice
|
| CompensateSubStateMachineState
Compensate SubStateMachine State
|
| CompensationTriggerState
Compensation trigger State
|
| EndState
End State
|
| ExecutionStatus
Execution Status
|
| FailEndState
Fail End State
|
| RecoverStrategy
Recover Strategy
|
| ScriptTaskState
ScriptTask State, execute scripts
|
| ServiceTaskState
ServiceTask State, be used to invoke a service
|
| State
A State in StateMachine
|
| StateInstance
State execution instance
|
| StateMachine
StateMachine
|
| StateMachine.Status |
| StateMachineInstance
StateMachine execution instance
|
| SubStateMachine
SubStateMachine
|
| SucceedEndState
SucceedEndState
|
| TaskState
A state used to execute a task
|
| TaskState.ExceptionMatch
exception match
|
| TaskState.Retry
retry strategy
|
| 类和说明 |
|---|
| State
A State in StateMachine
|
| StateMachine
StateMachine
|
| 类和说明 |
|---|
| ChoiceState
Choice State, We can choose only one choice
|
| CompensationTriggerState
Compensation trigger State
|
| FailEndState
Fail End State
|
| ScriptTaskState
ScriptTask State, execute scripts
|
| ServiceTaskState
ServiceTask State, be used to invoke a service
|
| StateMachine
StateMachine
|
| SubStateMachine
SubStateMachine
|
| SucceedEndState
SucceedEndState
|
| TaskState.ExceptionMatch
exception match
|
| TaskState.Retry
retry strategy
|
| 类和说明 |
|---|
| StateMachineInstance
StateMachine execution instance
|
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